iOS-底层原理08-msgSend(cache_t)
《iOS底层原理文章汇总》运行时感受,通过clang底层编译
编译前的代码
#import
@interface DCPerson :NSObject
-(void)sayNB;
-(void)sayHello;
@end@implementation DCPerson
-(void)sayNB{
NSLog(@"%s",__func__);
}
-(void)sayHello{
NSLog(@"%s",__func__);
}
@endint main(int argc, const char * argv[]) {
@autoreleasepool {
DCPerson *person = [DCPerson alloc];
[person sayNB];
[person sayHello];
NSLog(@"Hello, World!");
}
return 0;
}编译后的代码
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
DCPerson *person = ((DCPerson *(*)(id, SEL))(void *)objc_msgSend)((id)objc_getClass("DCPerson"), sel_registerName("alloc"));
((void (*)(id, SEL))(void *)objc_msgSend)((id)person, sel_registerName("sayNB"));
((void (*)(id, SEL))(void *)objc_msgSend)((id)person, sel_registerName("sayHello"));
NSLog((NSString *)&__NSConstantStringImpl__var_folders_0d_yy9dm1g92sjdnrzk1pn6cgf80000gn_T_main_9aaf89_mi_2);
}
return 0;
}
- 1.调用sayNB方法进行等价互换objc_msgSend(person,sel_registerName("sayNB"));
objc_msgSend(person,sel_registerName("sayNB"));
- 2.使用objc_msgSendSuper
@interface Anthropoid : NSObject
-(void)sayHello;
@end@implementation Anthropoid
-(void)sayHello{
NSLog(@"%s",__func__);
}
@end@interface DCPerson :Anthropoid
-(void)sayNB;
@end@implementation DCPerson
-(void)sayNB{
NSLog(@"%s",__func__);
}
@end//消息的接受者还是自己 - 父类 - 直接找父类
struct objc_super lgsuper;
lgsuper.receiver = person;
lgsuper.super_class = [Anthropoid class];
objc_msgSendSuper(&lgsuper, sel_registerName("sayHello"));
//输出
-[Anthropoid sayHello]
OC 方法 - 消息 (sel imp) sel -> imp -> 内容
文章图片
isa流程图.png
文章图片
objc_msgSend流程分析.png 对象 - ISA - 方法(类) - cache_t - method_list(bits)
伪代码实现
[person sayHello] -> imp (cache -> bucket (sel imp))
//获取当前的对象
id person = 0x100000
//获取isa
isa_t isa = 0x000000
//isa -> class -> cache
cache_t cache = isa + 16字节//arm64
//mask|buckets 在一起的
buckets = cache & 0x0000ffffffffffff
//获取mask
mask = cache LSR #48
//下标 = mask * & sel
index = mask & p1
//bucket 从buckets遍历的开始(起始查询的bucket)
bucket = buckets + index * 16 (sel imp = 16)int count = 0;
//CheckMiss $0do{
if(count == 2) goto CheckMiss
if(bucket == buckets){//进入第二层判断
//bucket == 第一个元素
//bucket人为设置到最后一个元素
bucket = buckets + mask * 16;
count++;
}
// {imp,sel} = * --bucket
//缓存的查找的顺序是:向前查找
bucket --;
imp = bucket.imp;
sel = bucket.sel;
}while(bucket.sel != _cmd)//bucket里面的sel是否匹配_cmd//CacheHit $0
return imp;
CheckMiss:
CheckMiss(normal)
伪代码自己完善下???
buckets@2x.png 一个bucket中存储了16个字节的数据,因为sel和imp分别占用8字节
p12 = buckets + (mask << 1 + PTRSHIFT)
表示直接索引到最后一个元素/*
//伪代码实现
LLookupStart$1:// p1 = SEL, p16 = isa
ldrp11, [x16, #CACHE]// p11 = mask|buckets #if CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_HIGH_16
andp10, p11, #0x0000ffffffffffff// p10 = buckets
andp12, p1, p11, LSR #48// x12 = _cmd & mask
#elif CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_LOW_4
andp10, p11, #~0xf// p10 = buckets
andp11, p11, #0xf// p11 = maskShift
movp12, #0xffff
lsrp11, p12, p11// p11 = mask = 0xffff >> p11
andp12, p1, p11// x12 = _cmd & mask
#else
#error Unsupported cache mask storage for ARM64.
#endifaddp12, p10, p12, LSL #(1+PTRSHIFT)
// p12 = buckets + ((_cmd & mask) << (1+PTRSHIFT))ldpp17, p9, [x12]// {imp, sel} = *bucket
1:cmpp9, p1// if (bucket->sel != _cmd)
b.ne2f//scan more
CacheHit $0// call or return imp 2:// not hit: p12 = not-hit bucket
CheckMiss $0// miss if bucket->sel == 0
cmpp12, p10// wrap if bucket == buckets
b.eq3f
ldpp17, p9, [x12, #-BUCKET_SIZE]!// {imp, sel} = *--bucket
b1b// loop 3:// wrap: p12 = first bucket, w11 = mask
#if CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_HIGH_16
addp12, p12, p11, LSR #(48 - (1+PTRSHIFT))
// p12 = buckets + (mask << 1+PTRSHIFT)
#elif CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_LOW_4
addp12, p12, p11, LSL #(1+PTRSHIFT)
// p12 = buckets + (mask << 1+PTRSHIFT)
#else
#error Unsupported cache mask storage for ARM64.
#endif// Clone scanning loop to miss instead of hang when cache is corrupt.
// The slow path may detect any corruption and halt later.ldpp17, p9, [x12]// {imp, sel} = *bucket
1:cmpp9, p1// if (bucket->sel != _cmd)
b.ne2f//scan more
CacheHit $0// call or return imp 2:// not hit: p12 = not-hit bucket
CheckMiss $0// miss if bucket->sel == 0
cmpp12, p10// wrap if bucket == buckets
b.eq3f
ldpp17, p9, [x12, #-BUCKET_SIZE]!// {imp, sel} = *--bucket
b1b// loop LLookupEnd$1:
LLookupRecover$1:
3:// double wrap
JumpMiss $0
*/[person sayHello] -> imp(cache -> bucket(sel,imp))
//获取当前对象
id person = 0x1000000
//获取isa
isa = 0x00000001
//isa -> class -> cache
cache_t cache = isa + 16字节
//arm64
//mask|buckets在一起的
buckets = cache & 0x0000ffffffffffff
//获取mask
mask = cache LSR(逻辑右移) #48位
//下标 = mask & sel
index = mask & p1
//获取单个的bucket,从buckets,遍历的开始(起始查询的bucket)
bucket = buckets + ((_cmd & mask) << (1+PTRSHIFT))
bucket = buckets + index * 16(sel,imp分别8字节)
while(bucket.sel != _cmd){//bucket里面的sel是否匹配_cmd
//不满足,没有找到_cmd进入第二层判断
if(bucket == buckets){
//bucket == 第一个元素
//bucket 人为设置到最后一个元素
p12 = buckets + (mask << 1+PTRSHIFT)
bucket = buckets + mask * 16(从后往前查找,减减(--操作))
}//{imp,sel} = *--bucket,缓存查找的顺序:向前查找
bucket--;
imp = bucket.imp;
sel = bucket.sel;
}
return bucket.imp;
//跳出循环即找到缓存中的方法,返回bucket.imp
goto CheckMiss:CheckMiss(normal)
消息发送到汇编之后,进入入口函数ENTRY,之后如何找到当前的类?
ENTRY _objc_msgSend
,之后通过ISA找到类getClassFromIsa@2x.png
ldr p13, [x0]// p13 = isa
GetClassFromIsa_p16 p13// p16 = class
文章图片
isa得到类@2x.png 【iOS-底层原理08-msgSend(cache_t)】查看GetClassFromIsa_p16,$0表示当前对象传过来的第一个参数为isa,和ISA_MASK(掩码)进行与运算,放到P16的位置
.macro GetClassFromIsa_p16 /* src */#if SUPPORT_INDEXED_ISA
// Indexed isa
mov p16, $0// optimistically set dst = src
tbz p16, #ISA_INDEX_IS_NPI_BIT, 1f// done if not non-pointer isa
// isa in p16 is indexed
adrpx10, _objc_indexed_classes@PAGE
add x10, x10, _objc_indexed_classes@PAGEOFF
ubfxp16, p16, #ISA_INDEX_SHIFT, #ISA_INDEX_BITS// extract index
ldr p16, [x10, p16, UXTP #PTRSHIFT] // load class from array
1:#elif __LP64__
// 64-bit packed isa
and p16, $0, #ISA_MASK#else
// 32-bit raw isa
mov p16, $0#endif
LP64@2x.png CacheLookup:若bucket==buckets,表示是第一个元素,则到3f,将bucket移到最后一个元素,比较当前是否是要查找的_cmd == bucket.imp,若是,缓存命中直接返回,若不是,则跳2f,先判断是否遗失(是否为空,sel是否存在(bucket.sel == 0)),若不存在且bucket == buckets,即当前bucket为第一个元素(顶层),则跳JumpMiss $0,表示遗失了对象的方法即没找到,若bucket != buckets,则向前继续查找,进行bucket--,往前查找。
add p12, p10, p12, LSL #(1+PTRSHIFT)
// p12 = buckets + ((_cmd & mask) << (1+PTRSHIFT))ldp p17, p9, [x12]// {imp, sel} = *bucket
1:cmp p9, p1// if (bucket->sel != _cmd)
b.ne2f//scan more
CacheHit $0// call or return imp2:// not hit: p12 = not-hit bucket
CheckMiss $0// miss if bucket->sel == 0
cmp p12, p10// wrap if bucket == buckets
b.eq3f
ldp p17, p9, [x12, #-BUCKET_SIZE]!// {imp, sel} = *--bucket
b1b// loop3:// wrap: p12 = first bucket, w11 = mask
#if CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_HIGH_16
add p12, p12, p11, LSR #(48 - (1+PTRSHIFT))
// p12 = buckets + (mask << 1+PTRSHIFT)
#elif CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_LOW_4
add p12, p12, p11, LSL #(1+PTRSHIFT)
// p12 = buckets + (mask << 1+PTRSHIFT)
#else
#error Unsupported cache mask storage for ARM64.
#endif// Clone scanning loop to miss instead of hang when cache is corrupt.
// The slow path may detect any corruption and halt later.ldp p17, p9, [x12]// {imp, sel} = *bucket
1:cmp p9, p1// if (bucket->sel != _cmd)
b.ne2f//scan more
CacheHit $0// call or return imp2:// not hit: p12 = not-hit bucket
CheckMiss $0// miss if bucket->sel == 0
cmp p12, p10// wrap if bucket == buckets
b.eq3f
ldp p17, p9, [x12, #-BUCKET_SIZE]!// {imp, sel} = *--bucket
b1b// loopLLookupEnd$1:
LLookupRecover$1:
3:// double wrap
JumpMiss $0.endmacro
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