移动开发|android 录屏方案 VFR和CFR

android 5.0录屏的例子网上满天飞,我这里主要是总结一下,如何以VFR和CFR的方式来录屏。写这篇文章主要是因为我在做这个功能的过程中,在网上找了很久也没有找到一个固定帧率录屏的例子,后面还是在全球最大同性交友网站github找到了解决方案。好了,闲话不多说,下面来说下具体的解决方案。
【移动开发|android 录屏方案 VFR和CFR】首先了解一下VFR和CFR的概念:
VFR(可变帧率)
VFR 模式是一个非常好用的模式,使用这个模式,可以录制这个视频最低的 FPS 帧数,比如(您设置的FPS 是 60,但是您录制的这个视频,在某一个时间段这个画面都不会动,那么选择这个模式就可以记录60帧数以下的帧数,从而节省资源损耗,录制的体积也变小)
CFR(恒定帧率)
VFR 比 CFR 好用,但是一些视频编辑软件,却不支持 VFR,比如:Adobe Premiere 就不支持VFR,所以如果您选择的是用 Adobe Premiere 作为后期制作软件,那么您必须要选择 CFR 这个帧率模式。如果您选择的FPS 为60 ,帧率模式选择的是CFR,那么您录制的视频就是一个持续拥有FPS 为60的视频文件。

我从网上找了很多例子,都是可变帧率的,一个类搞定:

package com.jxd.jxdcamerapro.screen; import android.hardware.display.DisplayManager; import android.hardware.display.VirtualDisplay; import android.media.MediaCodec; import android.media.MediaCodecInfo; import android.media.MediaFormat; import android.media.MediaMuxer; import android.media.projection.MediaProjection; import android.util.Log; import android.view.Surface; import java.io.IOException; import java.nio.ByteBuffer; import java.util.concurrent.atomic.AtomicBoolean; /** * 非固定帧率录制 */ public class ScreenRecorder extends Thread { private static final String TAG = "ScreenRecorder"; private int mWidth; private int mHeight; private int mBitRate; private int mDpi; private String mDstPath; private MediaProjection mMediaProjection; // parameters for the encoder private static final String MIME_TYPE = "video/avc"; // H.264 Advanced Video Coding private static final int FRAME_RATE = 8; // 30 fps private static final int IFRAME_INTERVAL = 10; // 10 seconds between I-frames private static final int TIMEOUT_US = 10000; private MediaCodec mEncoder; private Surface mSurface; private MediaMuxer mMuxer; private boolean mMuxerStarted = false; private int mVideoTrackIndex = -1; private AtomicBoolean mQuit = new AtomicBoolean(false); private MediaCodec.BufferInfo mBufferInfo = new MediaCodec.BufferInfo(); private VirtualDisplay mVirtualDisplay; public ScreenRecorder(int width, int height, int bitrate, int dpi, MediaProjection mp, String dstPath) { super(TAG); mWidth = width; mHeight = height; mBitRate = bitrate; mDpi = dpi; mMediaProjection = mp; mDstPath = dstPath; }/** * stop task */ public final void quit() { mQuit.set(true); }@Override public void run() { try { try { prepareEncoder(); mMuxer = new MediaMuxer(mDstPath, MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4); } catch (IOException e) { throw new RuntimeException(e); } mVirtualDisplay = mMediaProjection.createVirtualDisplay(TAG + "-display", mWidth, mHeight, mDpi, DisplayManager.VIRTUAL_DISPLAY_FLAG_PUBLIC, mSurface, null, null); Log.d(TAG, "created virtual display: " + mVirtualDisplay); recordVirtualDisplay(); } finally { release(); } }private void recordVirtualDisplay() { while (!mQuit.get()) { int index = mEncoder.dequeueOutputBuffer(mBufferInfo, TIMEOUT_US); Log.i(TAG, "dequeue output buffer index=" + index); if (index == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) { resetOutputFormat(); } else if (index == MediaCodec.INFO_TRY_AGAIN_LATER) { Log.d(TAG, "retrieving buffers time out!"); try { // wait 10ms Thread.sleep(10); } catch (InterruptedException e) { } } else if (index >= 0) {if (!mMuxerStarted) { throw new IllegalStateException("MediaMuxer dose not call addTrack(format) "); } encodeToVideoTrack(index); mEncoder.releaseOutputBuffer(index, false); } } }private void encodeToVideoTrack(int index) { ByteBuffer encodedData = https://www.it610.com/article/mEncoder.getOutputBuffer(index); if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) { // The codec config data was pulled out and fed to the muxer when we got // the INFO_OUTPUT_FORMAT_CHANGED status. // Ignore it. Log.d(TAG,"ignoring BUFFER_FLAG_CODEC_CONFIG"); mBufferInfo.size = 0; } if (mBufferInfo.size == 0) { Log.d(TAG, "info.size == 0, drop it."); encodedData = https://www.it610.com/article/null; } else { Log.d(TAG,"got buffer, info: size=" + mBufferInfo.size + ", presentationTimeUs=" + mBufferInfo.presentationTimeUs + ", offset=" + mBufferInfo.offset); } if (encodedData != null) { encodedData.position(mBufferInfo.offset); encodedData.limit(mBufferInfo.offset + mBufferInfo.size); mMuxer.writeSampleData(mVideoTrackIndex, encodedData, mBufferInfo); Log.i(TAG, "sent " + mBufferInfo.size + " bytes to muxer..."); } }private void resetOutputFormat() { // should happen before receiving buffers, and should only happen once if (mMuxerStarted) { throw new IllegalStateException("output format already changed!"); } MediaFormat newFormat = mEncoder.getOutputFormat(); Log.i(TAG, "output format changed.\n new format: " + newFormat.toString()); mVideoTrackIndex = mMuxer.addTrack(newFormat); mMuxer.start(); mMuxerStarted = true; Log.i(TAG, "started media muxer, videoIndex=" + mVideoTrackIndex); }private void prepareEncoder() throws IOException {//MediaFormat这个类是用来定义视频格式相关信息的 //video/avc,这里的avc是高级视频编码Advanced Video Coding //mWidth和mHeight是视频的尺寸,这个尺寸不能超过视频采集时采集到的尺寸,否则会直接crash MediaFormat format = MediaFormat.createVideoFormat(MIME_TYPE, mWidth, mHeight); //COLOR_FormatSurface这里表明数据将是一个graphicbuffer元数据 format.setInteger(MediaFormat.KEY_COLOR_FORMAT, MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface); //设置码率,通常码率越高,视频越清晰,但是对应的视频也越大,这个值我默认设置成了2000000,也就是通常所说的2M format.setInteger(MediaFormat.KEY_BIT_RATE, mBitRate); //设置帧率,通常这个值越高,视频会显得越流畅,一般默认我设置成30,你最低可以设置成24,不要低于这个值,低于24会明显卡顿 format.setInteger(MediaFormat.KEY_FRAME_RATE, FRAME_RATE); //IFRAME_INTERVAL是指的帧间隔,这是个很有意思的值,它指的是,关键帧的间隔时间。通常情况下,你设置成多少问题都不大。 //比如你设置成10,那就是10秒一个关键帧。但是,如果你有需求要做视频的预览,那你最好设置成1 //因为如果你设置成10,那你会发现,10秒内的预览都是一个截图 format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, IFRAME_INTERVAL); Log.d(TAG, "created video format: " + format); //创建一个MediaCodec的实例 mEncoder = MediaCodec.createEncoderByType(MIME_TYPE); //定义这个实例的格式,也就是上面我们定义的format,其他参数不用过于关注 mEncoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE); //这一步非常关键,它设置的,是MediaCodec的编码源,也就是说,我要告诉mEncoder,你给我解码哪些流。 //很出乎大家的意料,MediaCodec并没有要求我们传一个流文件进去,而是要求我们指定一个surface //而这个surface,其实就是我们在上一讲MediaProjection中用来展示屏幕采集数据的surface mSurface = mEncoder.createInputSurface(); Log.d(TAG, "created input surface: " + mSurface); mEncoder.start(); }private void release() { if (mEncoder != null) { mEncoder.stop(); mEncoder.release(); mEncoder = null; } if (mVirtualDisplay != null) { mVirtualDisplay.release(); } if (mMediaProjection != null) { mMediaProjection.stop(); } if (mMuxer != null) { mMuxer.stop(); mMuxer.release(); mMuxer = null; } } }

然后就是它的调用:
@TargetApi(Build.VERSION_CODES.LOLLIPOP) private void startScreenRecord() { mediaProjectionManager = (MediaProjectionManager) getSystemService(Context.MEDIA_PROJECTION_SERVICE); if (mediaProjectionManager != null){ Intent intent = mediaProjectionManager.createScreenCaptureIntent(); PackageManager packageManager = getPackageManager(); if (packageManager.resolveActivity(intent,PackageManager.MATCH_DEFAULT_ONLY) != null){ //存在录屏授权的Activity startActivityForResult(intent,START_RECORD_CODE); }else { toastShort("无法录制"); } } }

@Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(bCFRMode){ startCFRRecording(resultCode,data); return; }MediaProjection mediaProjection = mediaProjectionManager.getMediaProjection(resultCode, data); if (mediaProjection == null) { Log.e("@@", "media projection is null"); return; } if (requestCode == START_RECORD_CODE && resultCode == Activity.RESULT_OK){ try { final int width = 360; final int height = 640; File file = new File(Environment.getExternalStorageDirectory() + "/" + "1ScreenRecorder" + "/ScreenRecorder-" + width + "x" + height + "-" + ".mp4"); File dirs = new File(file.getParent()); if (!dirs.exists()) dirs.mkdirs(); try { file.createNewFile(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //File file = new File(Environment.getExternalStorageDirectory(), //"record-" + width + "x" + height + "-" + System.currentTimeMillis() + ".mp4"); final int bitrate = 1024*512; mRecorder = new ScreenRecorder(width, height, bitrate, 1, mediaProjection, file.getAbsolutePath()); mRecorder.start(); } catch (Exception e) { e.printStackTrace(); } } else { toastShort("拒绝录屏"); } }

然后就是固定帧率录制的方案:主要就是采用了opengl的方式来获取屏幕内容,由于这一块内容稍微多一点,不适合全部贴出来,所以麻烦各位移步那啥hub,https://github.com/jingxiongdi/JXDCameraPro,谢谢各位看官!
有兴趣的朋友还可以关注下公众号,听我给你们讲段子。
移动开发|android 录屏方案 VFR和CFR
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