CSC 374: Computer Systems II: 2021 Winter
Assignment #2
Last Modified 2021 January 26
【CSC 374系统结构】Purpose:
To go over:
Processes
fork() and execl()
Signals
Computing
Please ssh into 140.192.36.184, 140.192.36.185, 140.192.36.186, 140.192.36.187 or use your own Unix machine.
Description
The mother of two children was going yardwork while wearing a decorative pin in her hair. Unfortunately, she lost her pin in a pile of grass. She wants to motivate her children to find the pin: $20 to whomever finds it first!
Sample output:
$ ./mother
Mother: "I will give $20 to whomever finds my decorative pin in the pile of grass. Go!"
Betty 8649: "Mom, have you thought of using a magnet?"
Fred 8650: "It smells nice, but no pin yet."
Betty 8649: "Mom, have you thought of using a magnet?"
Fred 8650: "It smells nice, but no pin yet."
Betty 8649: "Ouch! I got pricked by a . . . Hey, look at what I found!"
Mother: "Thank you for finding my pin, here is $20"
Fred 8650: "It smells nice, but no pin yet."
Betty 8649: "Yay! I win! $20 is all mine!"
Fred 8650: "Mom, have you thought of using a magnet?"
Fred 8650: "Man! Now my hands are itchy."
$ ./mother
Mother: "I will give $20 to whomever finds my decorative pin in the pile of grass. Go!"
Fred 8659: "Ouch! I got pricked by a . . . Hey, look at what I found!"
Betty 8658: "It's just grass, not pin yet."
Mother: "Thank you for finding my pin, here is $20"
Betty 8658: "It smells nice, but no pin yet."
Betty 8658: "That wasn't fair! I was just getting started!"
Fred 8659: "Yay! I win! $20 is all mine!"
$ ./mother
Mother: "I will give $20 to whomever finds my decorative pin in the pile of grass. Go!"
Catherine 8668: "Ouch! I got pricked by a . . . Hey, look at what I found!"
Gerald 8669: "It smells nice, but no pin yet."
Mother: "Thank you for finding my pin, here is $20"
Catherine 8668: "Yay! I win! $20 is all mine!"
Gerald 8669: "Ouch! I got pricked by a . . . Hey, look at what I found!"
Gerald 8669: "Yay! I win! $20 is all mine!"
Mother: "Thank you for finding my pin, here is $20"
$ ./mother
Mother: "I will give $20 to whomever finds my decorative pin in the pile of grass. Go!"
Hal 8688: "Mom, have you thought of using a magnet?"
Dorothy 8687: "Mom, have you thought of using a magnet?"
Dorothy 8687: "It's just grass, not pin yet."
Hal 8688: "It smells nice, but no pin yet."
Dorothy 8687: "It smells nice, but no pin yet."
Hal 8688: "Ouch! I got pricked by a . . . Hey, look at what I found!"
Mother: "Thank you for finding my pin, here is $20"
Dorothy 8687: "It's just grass, not pin yet."
Dorothy 8687: "Man! Now my hands are itchy."
Hal 8688: "Yay! I win! $20 is all mine!"
Protocol:
There are 2 programs (mother.c and child.c) that run 3 processes (1 mother, 2 children).
mother.c installs a SIGUSR1 signal handler, and fork()s and execl()s both child processes. She then hangs out.
The child processes installs a SIGTERM signal handler, and look for the pin.
When a child finds it, the child sends SIGUSR1 to its parent (the mother process).
When the mother receives SIGUSR1, it sends SIGTERM to all of its children, causing them to stop.
The mother then wait()s for both children, and quits herself.
Assignment:
mother.c
Start with this code:
include
include
include
include
include
You may change the names, but please keep both arrays the same length!
main() should do the following:
srand(getpid());
This resets the random number generator so that the program does not behave exactly the same each time.
Install a simple handler to be called when SIGUSR1 is received. What will it do? Keep reading!
printf("Mother: \"I will give $20 to whomever finds my "
"decorative pin in the pile of grass.Go!\"\n");
pid_t childIdArray[NUM_CHILDREN];
NUM_CHILDREN times, make a child process. Put the process id of the child in array childIdArray[].
The child process should run the program named "./child". In addition to giving the program name twice, pass the name of the child. Assuming int i is the loop variable telling which child to make, then one way to randomly choose the name of a child is with:
const char** nameArray;
const char* nameCPtr;
nameArray = (i == 0) ? FEMALE_NAME_ARRAY : MALE_NAME_ARRAY;
nameCPtr = nameArray[ rand() %
(sizeof(FEMALE_NAME_ARRAY) / sizeof(const char*))
];
After making her children, the mother process just hangs out:
while (/ some condition /)
sleep(1);
What should / some condition / be? Well, you want the loop to stop after the process receives SIGUSR1. Therefore, what should your SIGUSR1 handler do?
After finishing the loop, have the mother process send SIGTERM to all of her child processes. Have your parent to a wait() for each child.
Finish with return(EXIT_SUCCESS);
Your SIGUSR1 handler should do: printf("Mother: \"Thank you for finding my pin, here is $20.\"\n");
It should also change the program so it gets out of the while loop in main(). What type of variable might be useful for that?
child.c
main() should verify that the child has been given its name on the command line. (It should be argv[1])
It should install a SIGTERM handler.
What should it do? Make the program end both while() loops.
srand(getpid());
This resets the random number generator so that the program does not behave exactly the same each time.
It should have a loop like:
int numAttempts = 0;
int haveFoundPin = 0;
while ( / some condition / && !haveFoundPin )
{
sleep(1);
numAttempts++;
switch (rand() % 4)
{
case 0 :
//print some message
break;
case 1 :
//print some message
break;
case 2 :
//print some message
break;
case 3 :
//print some message
//Send SIGUSR1 to parent
haveFoundPin= 1;
break;
}
}
For each case make it print some message. The message should be disappointing for cases 0, 1 and 2. However, for case 3, it should:
Print a message of pleasant surprise
Send SIGUSR1 to its parent
Set haveFoundPin = 1
After making her children, the mother process just hangs out:
while (/ some condition /)
sleep(1);
What should / some condition / be? Well, you want the loop to stop after the process receives SIGTERM. Therefore, what should your SIGTERM handler do?
if (haveFoundPin)
{
printf("%s %d: \"Yay!I win!$20 is all mine!\"\n",nameCPtr,getpid());
}
else
{
// Child did not find pin
}
If the child did not find the pin then it should print a message of disappointment. Better still, make it print different messages based upon the value of numAttempts.
Finish with return(EXIT_SUCCESS);
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