android|Android.mk语法说明

版权申明: 本文原创首发于以下网站,您可以自由转载,但必须加入完整的版权声明

博客园: https://www.cnblogs.com/Mogoo...
csdn博客: https://blog.csdn.net/nmjkl001/
知乎: https://www.zhihu.com/people/...
简书: https://www.jianshu.com/u/954...
segmentfault: https://segmentfault.com/u/mo...
【android|Android.mk语法说明】android|Android.mk语法说明
文章图片

路径
  • MY_LOCAL_PATH := $(call my-dir)
  • LOCAL_PATH := $(MY_LOCAL_PATH)
  • MY_SOURCE_PATH := $((LOCAL_PATH)../../../code/source)
静态库
  • include $(CLEAR_VARS)
  • LOCAL_MODULE := liblive2d
  • LOCAL_SRC_FILES := ../../../hero_external/Live2d/android/$(TARGET_ARCH_ABI)/liblive2d.a
  • include $(PREBUILT_STATIC_LIBRARY)
c 预编译宏
  • LOCAL_CFLAGS := -I$(LOCAL_PATH)/boost/include/boost-1_53
cpp 预编译宏
  • LOCAL_CPPFLAGS := -DL2D_TARGET_ANDROID_ES2
动态库 --start
  • include $(CLEAR_VARS)
  • LOCAL_MODULE := game_shared
  • LOCAL_MODULE_FILENAME := libgame
导入cpp源文件
  • LOCAL_SRC_FILES := ./MianProj/main.cpp\
头文件路径包含
  • LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../hero_external/Live2d/include
导入静态库
  • LOCAL_STATIC_LIBRARIES := curl_static_prebuilt
  • LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
导入动态库
  • LOCAL_SHADED_LIBRARIES := libYvImSdk
动态库 --end
  • include $(BUILD_SHARED_LIBRARY)
我的联系方式:
QQ:2161044579
邮箱:mogoostudio@outlook.com
Github: https://github.com/MogooStudio

    推荐阅读