基于C语言实现简易扫雷游戏

本文实例为大家分享了C语言实现简易扫雷游戏的具体代码,供大家参考,具体内容如下
1、头文件

#define _CRT_SECURE_NO_WARNINGS//包含头文件#include #include //定义数值#define ROW 9#define COL 9#define ROWS ROW+2#define COLS COL+2//定义雷的数量#define mine_num 10//函数定义//初始化void init_board(char board[ROWS][COLS], int row, int col, char set); //打印棋盘void print_board(char board[ROWS][COLS], int row, int col); //布雷void set_mine(char mine[ROWS][COLS], int row, int col); //扫雷void find_mine(char mine[ROWS][COLS], char board[ROWS][COLS], int row, int col);

2、游戏实现函数
#include "game.h"//初始化void init_board(char board[ROWS][COLS], int row, int col, char set) {int x = 0; int y = 0; for (x = 0; x < row; x++) {for (y = 0; y < col; y++) {board[x][y] = set; }}}//打印棋盘void print_board(char board[ROWS][COLS], int row, int col) {int x = 0; int y = 0; for (x = 0; x <= row; x++) {printf("%d ", x); }printf("\n"); for (x = 1; x <= row; x++) {printf("%d ", x); for (y = 1; y <= col; y++) {printf("%c ", board[x][y]); }printf("\n"); }}//布雷void set_mine(char mine[ROWS][COLS], int row, int col) {int count = mine_num; while (count) {int x = rand() % row + 1; int y = rand() % col + 1; if (mine[x][y] == '0') {mine[x][y] = '1'; count--; }}}//计算周围雷的数量int get_mine(char mine[ROWS][COLS], int x, int y) {return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1]+ mine[x][y - 1] + mine[x][y + 1]+ mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1]- 8 * '0'; }//扫雷void find_mine(char mine[ROWS][COLS], char board[ROWS][COLS], int row, int col) {//获取坐标int x = 0; int y = 0; int count = row * col - mine_num; while (count) {printf("请输入要排查的坐标>:\n"); scanf("%d%d", &x, &y); //判断坐标的合法性if (x >= 1 && y >= 1 && x <= row && y <= col) {if (mine[x][y] == '1') {printf("是雷!!!炸死了\n"); print_board(mine, ROW, COL); break; }else {int num = get_mine(mine, x, y); board[x][y] = num + '0'; count--; print_board(board, ROW, COL); }}else {printf("你输入的坐标不合法,请重新输入\n"); }}if (count == 0) {printf("恭喜你排雷成功!!!\n"); }}

3、主程序
#include "game.h"//打印游戏菜单void menu() {printf("**************************\n"); printf("********* 扫雷 ********\n"); printf("********* 1. play ********\n"); printf("********* 0. exit ********\n"); printf("**************************\n"); }//游戏实现void game() {//创建数组存储雷和游戏棋盘char mine[ROWS][COLS] = { 0 }; char board[ROWS][COLS] = { 0 }; //初始化布雷init_board(mine, ROWS, COLS, '0'); //初始化游戏棋盘init_board(board, ROWS, COLS, '*'); //打印布雷棋盘//printf("------布雷棋盘------\n"); //print_board(mine, ROW, COL); //打印扫雷棋盘printf("------扫雷棋盘------\n"); print_board(board, ROW, COL); //布雷set_mine(mine, ROW, COL); printf("------布雷棋盘------\n"); //print_board(mine, ROW, COL); //扫雷find_mine(mine, board, ROW, COL); }int main(void) {int num = 0; srand((unsigned int)time(NULL)); do {menu(); printf("请选择菜单!>:"); scanf("%d", &num); switch (num) {case 1:game(); break; case 0:printf("退出游戏\n"); break; default:printf("你的选择有误,请重新选择\n"); break; }} while (num); system("pause"); return 0; }

【基于C语言实现简易扫雷游戏】以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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