Android中ViewGroup的dispatchTouchEvent方法源码分析(二)

ps:本文系为转载文章,阅读原文可读性会更好,文章末尾有原文链接
ps:源码是基于 android api 27 来分析的
这一篇是继Android中ViewGroup的dispatchTouchEvent方法源码分析(一)来写的,首先我们先把 ViewGroup的dispatchTouchEvent 方法源码全部列出来;

@Override public boolean dispatchTouchEvent(MotionEvent ev) {//6、 if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(ev, 1); }// If the event targets the accessibility focused view and this is it, start // normal event dispatch. Maybe a descendant is what will handle the click. if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) { ev.setTargetAccessibilityFocus(false); }//7、 boolean handled = false; //8、 if (onFilterTouchEventForSecurity(ev)) { final int action = ev.getAction(); //9、 final int actionMasked = action & MotionEvent.ACTION_MASK; //10、 // Handle an initial down. if (actionMasked == MotionEvent.ACTION_DOWN) { // Throw away all previous state when starting a new touch gesture. // The framework may have dropped the up or cancel event for the previous gesture // due to an app switch, ANR, or some other state change. cancelAndClearTouchTargets(ev); resetTouchState(); }//11、 // Check for interception. final boolean intercepted; //12、 if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) {//13、 final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; if (!disallowIntercept) {//14、 intercepted = onInterceptTouchEvent(ev); //15、 ev.setAction(action); // restore action in case it was changed } else { intercepted = false; }//16、 } else { // There are no touch targets and this action is not an initial down // so this view group continues to intercept touches. intercepted = true; }// If intercepted, start normal event dispatch. Also if there is already // a view that is handling the gesture, do normal event dispatch. if (intercepted || mFirstTouchTarget != null) { ev.setTargetAccessibilityFocus(false); }//17、 // Check for cancelation. final boolean canceled = resetCancelNextUpFlag(this) || actionMasked == MotionEvent.ACTION_CANCEL; //18、 // Update list of touch targets for pointer down, if needed. final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0; //19、 TouchTarget newTouchTarget = null; //20、 boolean alreadyDispatchedToNewTouchTarget = false; //21、 if (!canceled && !intercepted) {//21、 // If the event is targeting accessiiblity focus we give it to the // view that has accessibility focus and if it does not handle it // we clear the flag and dispatch the event to all children as usual. // We are looking up the accessibility focused host to avoid keeping // state since these events are very rare. View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus() ? findChildWithAccessibilityFocus() : null; if (actionMasked == MotionEvent.ACTION_DOWN || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN) || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {//22、 final int actionIndex = ev.getActionIndex(); // always 0 for down//23、 final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex) : TouchTarget.ALL_POINTER_IDS; //24、 // Clean up earlier touch targets for this pointer id in case they // have become out of sync. removePointersFromTouchTargets(idBitsToAssign); final int childrenCount = mChildrenCount; //25、 if (newTouchTarget == null && childrenCount != 0) { final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); // Find a child that can receive the event. // Scan children from front to back. final ArrayList preorderedList = buildTouchDispatchChildList(); //26、 final boolean customOrder = preorderedList == null && isChildrenDrawingOrderEnabled(); //27、 final View[] children = mChildren; for (int i = childrenCount - 1; i >= 0; i--) {//28、 final int childIndex = getAndVerifyPreorderedIndex( childrenCount, i, customOrder); final View child = getAndVerifyPreorderedView( preorderedList, children, childIndex); // If there is a view that has accessibility focus we want it // to get the event first and if not handled we will perform a // normal dispatch. We may do a double iteration but this is // safer given the timeframe. if (childWithAccessibilityFocus != null) { if (childWithAccessibilityFocus != child) { continue; } childWithAccessibilityFocus = null; i = childrenCount - 1; }//29、 if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { ev.setTargetAccessibilityFocus(false); continue; }//30、 newTouchTarget = getTouchTarget(child); //31、 if (newTouchTarget != null) { // Child is already receiving touch within its bounds. // Give it the new pointer in addition to the ones it is handling. newTouchTarget.pointerIdBits |= idBitsToAssign; break; }//32、 resetCancelNextUpFlag(child); //33、 if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) { // Child wants to receive touch within its bounds. mLastTouchDownTime = ev.getDownTime(); if (preorderedList != null) { // childIndex points into presorted list, find original index for (int j = 0; j < childrenCount; j++) { if (children[childIndex] == mChildren[j]) { mLastTouchDownIndex = j; break; } } } else { mLastTouchDownIndex = childIndex; } mLastTouchDownX = ev.getX(); mLastTouchDownY = ev.getY(); newTouchTarget = addTouchTarget(child, idBitsToAssign); alreadyDispatchedToNewTouchTarget = true; break; }// The accessibility focus didn't handle the event, so clear // the flag and do a normal dispatch to all children. ev.setTargetAccessibilityFocus(false); } if (preorderedList != null) preorderedList.clear(); }//34、 if (newTouchTarget == null && mFirstTouchTarget != null) { // Did not find a child to receive the event. // Assign the pointer to the least recently added target. newTouchTarget = mFirstTouchTarget; while (newTouchTarget.next != null) { newTouchTarget = newTouchTarget.next; } newTouchTarget.pointerIdBits |= idBitsToAssign; } } }//35、 // Dispatch to touch targets. if (mFirstTouchTarget == null) {//36、 // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); //37、 } else {//38、 // Dispatch to touch targets, excluding the new touch target if we already // dispatched to it.Cancel touch targets if necessary. TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) { handled = true; } else {//39、 final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted; //40、 if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) { handled = true; }//41、 if (cancelChild) {//42、 if (predecessor == null) { mFirstTouchTarget = next; //43、 } else { predecessor.next = next; } target.recycle(); target = next; continue; } }//44、 predecessor = target; target = next; } }//45、 // Update list of touch targets for pointer up or cancel, if needed. if (canceled || actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { resetTouchState(); //46、 } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) { final int actionIndex = ev.getActionIndex(); final int idBitsToRemove = 1 << ev.getPointerId(actionIndex); removePointersFromTouchTargets(idBitsToRemove); } }//47、 if (!handled && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1); } return handled; }

【Android中ViewGroup的dispatchTouchEvent方法源码分析(二)】我们接着Android中ViewGroup的dispatchTouchEvent方法源码分析(一)文章没有分析完的代码进行分析;
//21、 if (!canceled && !intercepted) { ...... //25、 if (newTouchTarget == null && childrenCount != 0) { final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); // Find a child that can receive the event. // Scan children from front to back. final ArrayList preorderedList = buildTouchDispatchChildList(); //26、 final boolean customOrder = preorderedList == null && isChildrenDrawingOrderEnabled(); //27、 final View[] children = mChildren; for (int i = childrenCount - 1; i >= 0; i--) {//28、 final int childIndex = getAndVerifyPreorderedIndex( childrenCount, i, customOrder); final View child = getAndVerifyPreorderedView( preorderedList, children, childIndex); // If there is a view that has accessibility focus we want it // to get the event first and if not handled we will perform a // normal dispatch. We may do a double iteration but this is // safer given the timeframe. if (childWithAccessibilityFocus != null) { if (childWithAccessibilityFocus != child) { continue; } childWithAccessibilityFocus = null; i = childrenCount - 1; }//29、 if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { ev.setTargetAccessibilityFocus(false); continue; }//30、 newTouchTarget = getTouchTarget(child); //31、 if (newTouchTarget != null) { // Child is already receiving touch within its bounds. // Give it the new pointer in addition to the ones it is handling. newTouchTarget.pointerIdBits |= idBitsToAssign; break; }//32、 resetCancelNextUpFlag(child); //33、 if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) { // Child wants to receive touch within its bounds. mLastTouchDownTime = ev.getDownTime(); if (preorderedList != null) { // childIndex points into presorted list, find original index for (int j = 0; j < childrenCount; j++) { if (children[childIndex] == mChildren[j]) { mLastTouchDownIndex = j; break; } } } else { mLastTouchDownIndex = childIndex; } mLastTouchDownX = ev.getX(); mLastTouchDownY = ev.getY(); newTouchTarget = addTouchTarget(child, idBitsToAssign); alreadyDispatchedToNewTouchTarget = true; break; }// The accessibility focus didn't handle the event, so clear // the flag and do a normal dispatch to all children. ev.setTargetAccessibilityFocus(false); } if (preorderedList != null) preorderedList.clear(); } ...... } }

注释25 表示如果新的触摸对象为 null 并且当前 ViewGroup 有子元素;注释26 表示是否使用自定义的顺序来添加控件,可以理解为是否按照 draw 的顺序;注释27 表示 ViewGroup 的子元素数组;注释28 可以理解为如果是用了自定义的顺序来添加控件,那么绘制的 View 的顺序和 mChildren 的顺序是不一样的,因此根据 getChildDrawingOrder 方法取出真正的绘制的 View;注释29 表示如果 child 不可以接收这个触摸的事件,即 child 不是 visiable,或者是否没有动画,也就是判断 x, y 是否没有在 view 的区域内,这就是为什么补间动画的触发区域不随着动画而改变的原因了;注释30 表示查找 child 是否已经记录在 mFirstTouchTarget 这个单链表中;注释31 表示果新的触摸目标对象不为空,那么就把这个触摸的 id 赋予它;注释32 表示子 View 如果不在之前的触摸目标列表中,就会重置子 view 的标志;注释33 表示将相应的事件传递下去,不过 event 被传递给 child 的时候将会做相应偏移,假设子 View 接收并且处理了这个事件,那么就更新上一次触摸事件的信息,并且会创建一个新的触摸目标对象,给这个子 view 和 pointer 的 id 进行绑定。
...... //21、 if (!canceled && !intercepted) { ...... if (actionMasked == MotionEvent.ACTION_DOWN || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN) || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { ...... //34、 if (newTouchTarget == null && mFirstTouchTarget != null) { // Did not find a child to receive the event. // Assign the pointer to the least recently added target. newTouchTarget = mFirstTouchTarget; while (newTouchTarget.next != null) { newTouchTarget = newTouchTarget.next; } newTouchTarget.pointerIdBits |= idBitsToAssign; } } } ......

注释34 表示如果没有 child 响应该事件,则将此事件交给最近加入的 target。
...... //35、 // Dispatch to touch targets. if (mFirstTouchTarget == null) {//36、 // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); //37、 } else {//38、 // Dispatch to touch targets, excluding the new touch target if we already // dispatched to it.Cancel touch targets if necessary. TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; //38A、 if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) { handled = true; } else {//39、 final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted; //40、 if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) { handled = true; }//41、 if (cancelChild) {//42、 if (predecessor == null) { mFirstTouchTarget = next; //43、 } else { predecessor.next = next; } target.recycle(); target = next; continue; } }//44、 predecessor = target; target = next; } } ......

注释35 表示如果没有能响应该事件的 child,那么就会调用当前 ViewGroup 的 onTouchEvent 方法;注释36 表示 child 响应该事件;注释38A 表示如果已经将这个事件交给 newTouchTarget 处理过了,就不重复处理了,也就是如果在Android中ViewGroup的dispatchTouchEvent方法源码分析(一)这篇文章注释33 所在的代码处理过了;注释39 表示是否让 child 取消处理事件,如果是,则会分发给 child 一个 ACTION_CANCEL 事件;注释40 表示进行事件的分发;注释41 表示如果当前的 child 得到的是一个ACTION_CANCEL 事件;注释42 表示如果当前是第一个 TouchTarget,那么就把头去掉(predecessor 是一个单链表);注释43 表示把下一个赋予父节点的上一个,这样就把当前节点给丢掉;注释44 表示如果没有删除这个节点,那么下一轮父节点就是当前节点。
...... //45、 // Update list of touch targets for pointer up or cancel, if needed. if (canceled || actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { resetTouchState(); //46、 } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) { final int actionIndex = ev.getActionIndex(); final int idBitsToRemove = 1 << ev.getPointerId(actionIndex); removePointersFromTouchTargets(idBitsToRemove); } ......

注释45 表示 如果遇到了取消事件、或是单点触摸条件下手指离开,那么就要更新触摸的状态;如果是多点触摸下的手指抬起事件,就会根据 idBitsToRemove 从 TouchTarget 中移除掉对应的触摸点。
ViewGroup 的 dispatchTouchEvent 方法的代码可以用下面的伪代码表示;
public boolean dispatchTouchEvent(MotionEvent event) {
boolean isIntercept =false; if(onInterceptTouchEvent(event)){ isIntercept=true; } if(!isIntercept){ boolean consume= child.dispatchTouchEvent(event); if(!consume){ mFirstTouchTarget = null; }else{ mFirstTouchTarget = addTouchTarget(child, idBitsToAssign); } }else{ mFirstTouchTarget = null; } if(mFirstTouchTarget!=null){ return true; }else{ return onTouchEvent(event); } }

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