pygame音乐播放器

哈哈 今天又了解了一个有趣的东西,是关于pygame模块播放音乐的,这里就不多说了,直接撸代码吧

import pygame,randomdef welcome(): print(''' ************************* *欢迎来到迷你音乐播放器* ************************* ''') def select(): print(''' ************************** * 1.播放2.停止* * 3.下一曲4.上一曲* * 5.增大音量6.减少音量* * 7.点播0.退出* ************************** ''') return input("请选择您要操作的选项:") def theSongPlay(songList,num,value): pygame.mixer.music.load(songList[num % len(songList)]) pygame.mixer.music.play() pygame.mixer.music.set_volume(value)def myValuePrint(value): print('当前音量为:',(int(value*100)+1)//10*10)def mySongPlay(num): print('当前播放歌曲为:{}'.format(songList[num]))def SongPlay(songList): pygame.mixer.init() value = https://www.it610.com/article/0.5 welcome() num = random.randrange(0,len(songList)) theSongPlay(songList,num,value) myValuePrint(value) mySongPlay(num) while True: choose = select() if choose =='3': num += 1 theSongPlay(songList,num%len(songList),value) mySongPlay(num%len(songList)) elif choose == '4': num += len(songList)-1 theSongPlay(songList,num%len(songList),value) mySongPlay(num%len(songList)) elif choose == '1': pygame.mixer.music.unpause() elif choose == '2': pygame.mixer.music.pause() elif choose == '5': value += 0.1 if value>1: value = https://www.it610.com/article/0 myValuePrint(value) pygame.mixer.music.set_volume(value) elif choose =='6': value -= 0.1 if value<0.01 and value>0: value = https://www.it610.com/article/0 elif value <0: value = 1 myValuePrint(value) pygame.mixer.music.set_volume(value) elif choose =='7': str = input('请输入你要点播的歌曲') if str in songList: num = songList.index(str) theSongPlay(songList, num, value) else: print('抱歉,曲库未收录此歌') elif choose == '0': break else: print('输入非法,请重新输入')if __name__ == '__main__': songList = ['传奇 - 王菲.mp3', '我曾 - 隔壁老樊.mp3', '我的名字 - 焦迈奇.mp3'] SongPlay(songList)

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