[Android实例] android 蓝牙开发浅析

  1. 使用蓝牙的响应权限

  2. 配置本机蓝牙模块
    在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter
    BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); //直接打开系统的蓝牙设置面板Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(intent, 0x1); //直接打开蓝牙adapter.enable(); //关闭蓝牙adapter.disable(); //打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300); //设置持续时间(最多300秒)

    【[Android实例] android 蓝牙开发浅析】3.搜索蓝牙设备
    使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备
    startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。
    请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:
    ACTION_DISCOVERY_START:开始搜索
    ACTION_DISCOVERY_FINISHED:搜索结束
    ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。
    我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能
    // 创建一个接收ACTION_FOUND广播的BroadcastReceiverprivate final BroadcastReceiver mReceiver = new BroadcastReceiver() { public void onReceive(Context context, Intent intent) {String action = intent.getAction(); // 发现设备if (BluetoothDevice.ACTION_FOUND.equals(action)) {// 从Intent中获取设备对象BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // 将设备名称和地址放入array adapter,以便在ListView中显示mArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } } }; // 注册BroadcastReceiverIntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND); registerReceiver(mReceiver, filter); // 不要忘了之后解除绑定

  3. 蓝牙Socket通信
    如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。
    服务器设备与客户端设备获取BluetoothSocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。
服务器端的实现
通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对)
调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中)
如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket)
private class AcceptThread extends Thread {private final BluetoothServerSocket mmServerSocket; public AcceptThread() {// Use a temporary object that is later assigned to mmServerSocket,// because mmServerSocket is finalBluetoothServerSocket tmp = null; try {// MY_UUID is the app's UUID string, also used by the client code tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) { } mmServerSocket = tmp; }public void run() { BluetoothSocket socket = null; // Keep listening until exception occurs or a socket is returnedwhile (true) { try { socket = mmServerSocket.accept(); } catch (IOException e) { break; }// If a connection was accepted if (socket != null) { // Do work to manage the connection (in a separate thread) manageConnectedSocket(socket); mmServerSocket.close(); break; } } }/** Will cancel the listening socket, and cause the thread to finish */ public void cancel() { try { mmServerSocket.close(); } catch (IOException e) { } } }

客户端的实现
通过搜索得到服务器端的BluetoothService
调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID)
调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回
注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败
private class ConnectThread extends Thread {private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; public ConnectThread(BluetoothDevice device) {// Use a temporary object that is later assigned to mmSocket,// because mmSocket is finalBluetoothSocket tmp = null; mmDevice = device; // Get a BluetoothSocket to connect with the given BluetoothDevicetry {// MY_UUID is the app's UUID string, also used by the server code tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { } mmSocket = tmp; }public void run() { // Cancel discovery because it will slow down the connection mBluetoothAdapter.cancelDiscovery(); try { // Connect the device through the socket. This will block // until it succeeds or throws an exception mmSocket.connect(); } catch (IOException connectException) {// Unable to connect; close the socket and get out try { mmSocket.close(); } catch (IOException closeException) { } return; }// Do work to manage the connection (in a separate thread) manageConnectedSocket(mmSocket); }/** Will cancel an in-progress connection, and close the socket */ public void cancel() { try { mmSocket.close(); } catch (IOException e) { } } }

4.连接管理(数据通信)
分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream
使用read(bytes[])和write(bytes[])方法分别进行读写操作
注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)
private class ConnectedThread extends Thread {private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) {mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the input and output streams, using temp objects because// member streams are finaltry {tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { }mmInStream = tmpIn; mmOutStream = tmpOut; }public void run() {byte[] buffer = new byte[1024]; // buffer store for the streamint bytes; // bytes returned from read()// Keep listening to the InputStream until an exception occurswhile (true) {try {// Read from the InputStreambytes = mmInStream.read(buffer); // Send the obtained bytes to the UI ActivitymHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer).sendToTarget(); } catch (IOException e) {break; }}}/* Call this from the main Activity to send data to the remote device */public void write(byte[] bytes) {try {mmOutStream.write(bytes); } catch (IOException e) { }}/* Call this from the main Activity to shutdown the connection */public void cancel() {try {mmSocket.close(); } catch (IOException e) { }}}

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