VB.net获取键盘 vba获取键盘消息

在vb.net 键盘事件 中 如何获取当前鼠标的位置 。比如我按下“enter”键,获取此时刻鼠标的位置 。控件中keyup属性记录键盘操作
比如:
Private Sub from1_KeyUp(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles MyBase.KeyUp
if e.keycode = keys.Enter then
lable1.text =Cursor.Position.X
lable2.text = Cursor.Position.Y
end if
end sub
vb.net 获取键盘输入的字符参考方法如下,具体解释已经注解在代码中;
/定义变量
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
static int hKeyboardHook = 0;
HookProc KeyboardHookProcedure;
/*************************
* 声明API函数
* ***********************/
// 安装钩子 (using System.Runtime.InteropServices;)
[DllImport("user32.dll",CharSet=CharSet.Auto, CallingC.StdCall)]
public static extern int SetWindowsHookEx(int idHook,HookProc lpfn, IntPtr hInstance, int threadId);
// 卸载钩子
[DllImport("user32.dll",CharSet=CharSet.Auto, CallingC.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
// 继续下一个钩子
[DllImport("user32.dll",CharSet=CharSet.Auto, CallingC.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
// 取得当前线程编号(线程钩子需要用到)
[DllImport("kernel32.dll")]
static extern int GetCurrentThreadId();
//钩子子程:就是钩子所要做的事情
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
if (nCode = 0)
{
/****************
//线程键盘钩子判断是否按下键
Keys keyData = https://www.04ip.com/post/(Keys)wParam;
if(lParam.ToInt32()0)
{
// 键盘按下
}
if(lParam.ToInt32()0)
{
// 键盘抬起
}
****************/
/****************
//全局键盘钩子判断是否按下键
wParam = = 0x100 // 键盘按下
wParam = = 0x101 // 键盘抬起
****************/
KeyMSG m = (KeyMSG) Marshal.PtrToStructure(lParam, typeof(KeyMSG));//键盘
// 在这里添加你想要做是事情(比如把键盘nCode记录下来,搞个邮件发送程序发到自己的邮箱去)
return 0;//如果返回1,则结束消息,这个消息到此为止,不再传递 。如果返回0或调用CallNextHookEx函数则消息出了这个钩子继续往下传递,也就是传给消息真正的接受者
}
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
}
//键盘结构
public struct KeyMSG
{
public int vkCode; //键值
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
// 安装钩子
public void HookStart()
{
if(hKeyboardHook == 0)
{
// 创建HookProc实例
KeyboardHookProcedure = new HookProc(KeyboardHookProc);
// 设置线程钩子
hKeyboardHook = SetWindowsHookEx( 13,KeyboardHookProcedure,Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]),0);
//************************************
//键盘线程钩子
//SetWindowsHookEx( 2,KeyboardHookProcedure, IntPtr.Zero, GetCurrentThreadId()); //GetCurrentThreadId()为要监视的线程ID,你完全可以自己写个方法获取QQ的线程哦
//键盘全局钩子,需要引用空间(using System.Reflection;)
//SetWindowsHookEx( 13,KeyboardHookProcedure,Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]),0);
//
//关于SetWindowsHookEx (int idHook, HookProc lpfn, IntPtr hInstance, int threadId)函数将钩子加入到钩子链表中,说明一下四个参数:
//idHook 钩子类型 , 即确定钩子监听何种消息 , 上面的代码中设为2 , 即监听键盘消息并且是线程钩子 , 如果是全局钩子监听键盘消息应设为13,

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