Kivy是Python中与平台无关的GUI工具。由于它可以在Android, IOS, Linux和Windows等操作系统上运行。它基本上是用于开发Android应用程序, 但这并不意味着它不能在桌面应用程序上使用。
????Kivy教程–通过示例学习Kivy。Switch小部件:
Switch小部件是活动的或不活动的, 作为机械灯开关。用户可以向左/向右滑动以激活/停用它。开关表示的值为True或False。那就是开关可以在On位置或关位置。
要使用Switch, 你必须导入:
from kivy.uix.switch import Switch
注意:如果要通过单次触摸而不是滑动来控制状态, 请改用ToggleButton。
Basic Approach:1) import kivy
2) import kivyApp
3) import Switch
4) import Gridlayout
5) import Label
6) Set minimum version(optional)
7) create Layout class(In this you create a switch)
8) create App class
9) return Layout/widget/Class(according to requirement)
10) Run an instance of the class
该方法的实施:
# Program to Show how to create a switch
# import kivy module
import kivy # base Class of your App inherits from the App class.
# app:always refers to the instance of your application
from kivy.app import App# this restrict the kivy version i.e
# below this kivy version you cannot
# use the app or software
kivy.require( '1.9.0' )# The Switch widget is active or inactive
# The state transition of a switch is from
# either on to off or off to on.
from kivy.uix.switch import Switch# The GridLayout arranges children in a matrix.
# It takes the available space and
# divides it into columns and rows, # then adds widgets to the resulting "cells".
from kivy.uix.gridlayout import GridLayout# The Label widget is for rendering text.
from kivy.uix.label import Label# A Gridlayout with a label a switch
# A class which contains all stuff about the switch
class SimpleSwitch(GridLayout):# Defining __init__ constructor
def __init__( self , * * kwargs):# super function can be used to gain access
# to inherited methods from a parent or sibling class
# that has been overwritten in a class object.
super (SimpleSwitch, self ).__init__( * * kwargs)# no of coloumns
self .cols = 2# Adding label to the Switch
self .add_widget(Label(text = "Switch" ))# Initially switch is Off i.e active = False
self .settings_sample = Switch(active = False )# Add widget
self .add_widget( self .settings_sample)# Defining the App Class
class SwitchApp(App):
# define build function
def build( self ):
# retuen the switch class
return SimpleSwitch()# Run the kivy app
if __name__ = = '__main__' :
SwitchApp().run()
输出如下:
文章图片
文章图片
将回调附加到交换机:
- 开关可以附加有回调, 以检索开关的值。
- 开关的状态转换是从ON到OFF或从OFF到ON。
- 当switch进行任何转换时, 将触发回调, 并且可以检索新状态(即传来新状态), 并且可以基于状态采取任何其他操作。
- 默认情况下, 小部件的表示形式是静态的。所需的最小尺寸为83 * 32像素。
- 整个窗口小部件都处于活动状态, 而不仅仅是带有图形的部分。只要你在小部件的边界框上滑动, 它就会起作用。
# Program to Show how to attach a callback to switch# import kivy module
import kivy # base Class of your App inherits from the App class.
# app:always refers to the instance of your application
from kivy.app import App# this restrict the kivy version i.e
# below this kivy version you cannot
# use the app or software
kivy.require( '1.9.0' )# The Switch widget is active or inactive
# The state transition of a switch is from
# either on to off or off to on.
from kivy.uix.switch import Switch# The GridLayout arranges children in a matrix.
# It takes the available space and
# divides it into columns and rows, # then adds widgets to the resulting "cells".
from kivy.uix.gridlayout import GridLayout# The Label widget is for rendering text.
from kivy.uix.label import Label# A Gridlayout with a label a switch
# A class which contains all stuff about the switch
class SimpleSwitch(GridLayout):# Defining __init__ constructor
def __init__( self , * * kwargs):# super function can be used to gain access
# to inherited methods from a parent or sibling class
# that has been overwritten in a class object.
super (SimpleSwitch, self ).__init__( * * kwargs)# no of coloumns
self .cols = 2# Adding label to the Switch
self .add_widget(Label(text = "Switch" ))# Initially switch is Off i.e active = False
self .settings_sample = Switch(active = False )# Add widget
self .add_widget( self .settings_sample)# Arranging a callback to the switch
# using bing function
self .settings_sample.bind(active = switch_callback)# Callback for the switch state transition
# Defining a Callback function
# Contains Two parameter switchObject, switchValue
def switch_callback(switchObject, switchValue):# Switch value are True and False
if (switchValue):
print ( 'Switch is ON:):):)' )
else :
print ( 'Switch is OFF:(:(:(' )# Defining the App Class
class SwitchApp(App):
# define build function
def build( self ):
# retuen the switch class
return SimpleSwitch()# Run the kivy app
if __name__ = = '__main__' :
SwitchApp().run()
输出如下:
文章图片
【Python如何在Kivy中切换小部件()】首先, 你的面试准备可通过以下方式增强你的数据结构概念:Python DS课程。
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