C++基于EasyX库实现拼图小游戏

用C++的EasyX库做的拼图小游戏,供大家参考,具体内容如下??
记录一下自己做的第一个项目,还有一些改进空间QWQ,可以支持难度升级,但是通关判断似乎有点小问题肯定不是我菜通不了关 。

#pragma once#include #include #include #include #include #include #include #include using namespace std; static const int MAX_MAP = 30; //定义最大行或者列分块常量int check[MAX_MAP][MAX_MAP]; //检查数组int map[MAX_MAP][MAX_MAP]; //序号储存int random[MAX_MAP * MAX_MAP]; //随机化数组IMAGE img_total; //原图片IMAGE img_blank; //白底IMAGE img[MAX_MAP][MAX_MAP]; //储存分块图片int level = 3; //关卡难度int width_temp = 0; //分块宽度int height_temp = 0; //分块高度int flagi = 0; //标记块行位置int flagj = 0; //标记块列位置int mousei = 0; //标记鼠标位置int mousej = 0; //标记鼠标位置int FLAG = 0; //胜利标记void Get_graphics(); //读取图片并预载到原图中void Set_graphics(); //设置好图片位置及对应关系void Line_flush(); //画线条分割图片void Rand_array(); //初始化随机数组void Get_mouse(); //获取鼠标操作void Judge_graphics(); //判定是否通关并选择是否下一关void Show_graphics(); //显示分块图片inline void Get_graphics()//读取图片并预载到原图中{ loadimage(&img_total, L"1.png"); loadimage(&img_blank, L"0.png"); initgraph(img_total.getwidth(), img_total.getheight()); }inline void Set_graphics()//设置好图片位置及对应关系{ width_temp = img_total.getwidth() / level; height_temp = img_total.getheight() / level; //载入各分块的图片 SetWorkingImage(&img_total); for (int i = 0; i < level; i++) {for (int j = 0; j < level; j++)getimage(&img[i][j], i * width_temp, j * height_temp, width_temp, height_temp); } SetWorkingImage(); //校验数组初始化 int cnt = 0; for (int i = 0; i < level; i++) {for (int j = 0; j < level; j++){check[i][j] = cnt; cnt++; } }}inline void Line_flush()//画线条分割图片{ for (int i = 0; i < level; i++) {//setlinecolor(RED); //可以更改线条颜色 默认白色line(i * width_temp, 0, i * width_temp, img_total.getheight()); line(0, i * height_temp, img_total.getwidth(), i * height_temp); }}inline void Rand_array()//初始化随机数组{ for (int i = 0; i < level * level; i++)random[i] = i; random_device rd; mt19937 g(rd()); // 随机数引擎 shuffle(random, random + level * level, g); // 打乱顺序 int cnt = 0; for (int i = 0; i < level; i++) {for (int j = 0; j < level; j++){map[j][i] = random[cnt]; //逆转赋值1cnt++; } }}void Get_mouse(){ MOUSEMSG msg = GetMouseMsg(); if (msg.uMsg == WM_LBUTTONDOWN) {mousei = msg.x / width_temp; mousej = msg.y / height_temp; if ((mousei + 1 == flagi && mousej == flagj) ||(mousei == flagi && mousej + 1 == flagj) ||(mousei - 1 == flagi && mousej == flagj) ||(mousei == flagi && mousej - 1 == flagj)){//交换图片分块swap(map[mousej][mousei], map[flagj][flagi]); } }}void Judge_graphics(){ int cnt = 0; for (int i = 0; i < level; i++) {for (int j = 0; j < level; j++){if (map[i][j] == check[i][j])cnt++; } } if (cnt == level * level) {MessageBox(GetHWnd(), _T("过关了."), _T("消息提示."), MB_OK); FLAG = 1; exit(0); }}inline void Show_graphics()//显示分块图片{ for (int i = 0; i < level; i++) {for (int j = 0; j < level; j++){if (map[j][i] == level * level - 1)//逆转赋值2{flagi = i; flagj = j; putimage(i * width_temp, j * height_temp, &img_blank); }else{int countj = map[j][i] % level; int counti = map[j][i] / level; putimage(i * width_temp, j * height_temp, &img[countj][counti]); }} } Line_flush(); }int main(){ Get_graphics(); Set_graphics(); Rand_array(); Show_graphics(); while (1) {BeginBatchDraw(); //双缓冲防止闪烁Get_mouse(); Show_graphics(); EndBatchDraw(); //双缓冲防止闪烁Judge_graphics(); } if (FLAG) {putimage(0, 0, &img_total); FLAG = 0; } system("pause"); return 0; }

【C++基于EasyX库实现拼图小游戏】以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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